After the character creation you are given five starting classes to choose from. This is a basic shoehorned character creator that exists because the developers felt they had to have one instead of giving me a character and allowing my armour to be visible on them as I play through the game. At this point it would have been better to not include a character creator at all, as it just ended up annoying me more than if I was just given a character. This leads into the character creator for the game, consisting of five choices each with about six variations that give you slightly altered faces or a different wig. The character design themselves weren’t horrific, in fact whilst they definitely look like a mid range PS4 game there isn’t anything bad about the character design itself. It was almost as badly dubbed as some of the old school martial arts films we grew up on – or even the parody Kung Pao! Enter the Fist where the dog barks and a full five seconds later you hear the bark noise – it can be that bad. The first cutscene tells you enough about the graphical prowess of this game with some of the worst lip syncing I have ever seen in a video game. Steelrising just isn’t a great video game from graphics to gameplay. On paper Steelrising was everything I could ask for in a video game… but what went wrong? I am such a fan of the developer, Spiders, after I absolutely fell in love with Greedfall back on the PS4 and I was so excited at the idea of them doing a Soulslike set in Renaissance France with a steampunk/automaton edge to it. Oh Steelrising, I wanted to love you so much.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |